#include <Vector4D.hh>
Public Methods | |
| Vector4D () | |
| Vector4D (const double x, const double y, const double z, const double t) | |
| Vector4D (const Vector4D &v) | |
| Vector4D & | operator= (const Vector4D &v) |
| BOOL | operator== (const Vector4D &v) const |
| BOOL | operator!= (const Vector4D &v) const |
| void | operator+= (const Vector4D &v) |
| void | operator-= (const Vector4D &v) |
| void | operator *= (const Vector4D &v) |
| void | operator/= (const Vector4D &v) |
| void | operator+= (const double Factor) |
| void | operator-= (const double Factor) |
| void | operator *= (const double Factor) |
| void | operator/= (const double Factor) |
| void | Abs () |
| void | AddScaled (const Vector4D &v, const double &Scale) |
| void | Adjust (const double x, const double y, const double z, const double t) |
| BOOL | bAtOrg () const |
| BOOL | bWithinLimits (const double Limit) const |
| double | Dot (const Vector4D &v) const |
| double | X () const |
| double | Y () const |
| double | Z () const |
| double | T () const |
| double | X (const double x) |
| double | Y (const double y) |
| double | Z (const double z) |
| double | T (const double t) |
| double | Magnitude () const |
| double | MagSum () const |
| void | ClipToDegrees () |
| void | HalfBetween (const Vector4D &v) |
| void | Negate () |
| void | Normalize () |
| void | Set (const double x, const double y, const double z, const double t) |
| void | Square () |
| void | ToRadians () |
| void | Cross (const Vector4D &v) |
| void | Mix (const Vector4D &v) |
Private Attributes | |
| double | X |
| double | Y |
| double | Z |
| double | T |
Friends | |
| class | Matrix4by4 |
| Vector4D | operator+ (const Vector4D &left, const Vector4D &right) |
| Vector4D | operator- (const Vector4D &left, const Vector4D &right) |
| Vector4D | operator * (const Vector4D &left, const Vector4D &right) |
| Vector4D | operator/ (const Vector4D &left, const Vector4D &right) |
| Vector4D | operator+ (const Vector4D &left, const double Factor) |
| Vector4D | operator- (const Vector4D &left, const double Factor) |
| Vector4D | operator * (const Vector4D &left, const double Factor) |
| Vector4D | operator/ (const Vector4D &left, const double Factor) |
| Vector4D | vecHalfBetween (const Vector4D &left, const Vector4D &right) |
| Vector4D | vecCross (const Vector4D &left, const Vector4D &right) |
| Vector4D | vecMix (const Vector4D &left, const Vector4D &right) |
|
|
Definition at line 4 of file Vector4D.cc. |
|
||||||||||||||||||||
|
Definition at line 7 of file Vector4D.cc. |
|
|
Definition at line 11 of file Vector4D.cc. |
|
|
Definition at line 120 of file Vector4D.cc. |
|
||||||||||||
|
|
|
||||||||||||||||||||
|
Definition at line 211 of file Vector4D.cc. 00212 {
00213 X += x;
00214 Y += y;
00215 Z += z;
00216 T += t;
00217 }
|
|
|
Definition at line 144 of file Vector4D.cc. 00144 {
00145 if (X > 360.0)
00146 X = mod(X, 360.0);
00147
00148 if (Y > 360.0)
00149 Y = mod(Y, 360.0);
00150
00151 if (Z > 360.0)
00152 Z = mod(Z, 360.0);
00153
00154 if (T > 360.0)
00155 T = mod(T, 360.0);
00156 }
|
|
|
Definition at line 290 of file Vector4D.cc. |
|
|
Definition at line 136 of file Vector4D.cc. |
|
|
Definition at line 189 of file Vector4D.cc. |
|
|
Definition at line 255 of file Vector4D.cc. 00255 {
00256 return (X + Y + Z + T);
00257 }
|
|
|
Definition at line 140 of file Vector4D.cc. Referenced by Normalize().
00140 {
00141 return sqrt( (X * X) + (Y * Y) + (Z * Z) + (T * T) );
00142 }
|
|
|
Definition at line 309 of file Vector4D.cc. |
|
|
Definition at line 259 of file Vector4D.cc. 00259 {
00260 X *= -1;
00261 Y *= -1;
00262 Z *= -1;
00263 T *= -1;
00264 }
|
|
|
Definition at line 158 of file Vector4D.cc. 00158 {
00159 double Mag = Magnitude();
00160
00161 if ( Mag != 0 ) {
00162 X /= Mag;
00163 Y /= Mag;
00164 Z /= Mag;
00165 T /= Mag;
00166 }
00167 }
|
|
||||||||||||||||||||
|
Definition at line 266 of file Vector4D.cc. 00267 {
00268 X = x;
00269 Y = y;
00270 Z = z;
00271 T = t;
00272 }
|
|
|
Definition at line 274 of file Vector4D.cc. 00274 {
00275 X *= X;
00276 Y *= Y;
00277 Z *= Z;
00278 T *= T;
00279 }
|
|
|
|
|
|
Referenced by Dot(), HalfBetween(), operator *(), operator *=(), operator+(), operator+=(), operator-(), operator-=(), operator/(), operator/=(), operator=(), vecCross(), and vecHalfBetween().
|
|
|
Definition at line 169 of file Vector4D.cc. 00170 {
00171 if (abs(X) > 360.0)
00172 X = mod(X, 360.0);
00173
00174 if (abs(Y) > 360.0)
00175 Y = mod(Y, 360.0);
00176
00177 if (abs(Z) > 360.0)
00178 Z = mod(Z, 360.0);
00179
00180 if (abs(T) > 360.0)
00181 T = mod(T, 360.0);
00182
00183 X *= MATH_PI / 180.0;
00184 Y *= MATH_PI / 180.0;
00185 Z *= MATH_PI / 180.0;
00186 T *= MATH_PI / 180.0;
00187 }
|
|
|
|
|
|
Referenced by Cross(), Dot(), HalfBetween(), operator *(), operator *=(), operator+(), operator+=(), operator-(), operator-=(), operator/(), operator/=(), operator=(), vecCross(), vecHalfBetween(), and vecMix().
|
|
|
|
|
|
Referenced by Cross(), Dot(), HalfBetween(), Mix(), operator *(), operator *=(), operator+(), operator+=(), operator-(), operator-=(), operator/(), operator/=(), operator=(), vecCross(), vecHalfBetween(), and vecMix().
|
|
|
|
|
|
Referenced by Cross(), Dot(), HalfBetween(), Mix(), operator *(), operator *=(), operator+(), operator+=(), operator-(), operator-=(), operator/(), operator/=(), operator=(), vecCross(), vecHalfBetween(), and vecMix().
|
|
|
Definition at line 127 of file Vector4D.cc. 00127 {
00128 return ( (X == 0.0) && (Y == 0.0) && (Z == 0.0) && (T == 0.0) );
00129 }
|
|
|
Definition at line 131 of file Vector4D.cc. |
|
|
Definition at line 105 of file Vector4D.cc. |
|
|
Definition at line 77 of file Vector4D.cc. |
|
|
Definition at line 27 of file Vector4D.cc. 00027 {
00028 return !Compare( v );
00029 }
|
|
|
Definition at line 91 of file Vector4D.cc. |
|
|
Definition at line 63 of file Vector4D.cc. |
|
|
Definition at line 98 of file Vector4D.cc. |
|
|
Definition at line 70 of file Vector4D.cc. |
|
|
Definition at line 112 of file Vector4D.cc. |
|
|
Definition at line 84 of file Vector4D.cc. |
|
|
Definition at line 196 of file Vector4D.cc. |
|
|
Definition at line 23 of file Vector4D.cc. 00023 {
00024 return Compare( v );
00025 }
|
|
|
Definition at line 78 of file Vector4D.hh. |
|
||||||||||||
|
Definition at line 55 of file Vector4D.cc. |
|
||||||||||||
|
Definition at line 39 of file Vector4D.cc. |
|
||||||||||||
|
Definition at line 47 of file Vector4D.cc. |
|
||||||||||||
|
Definition at line 31 of file Vector4D.cc. |
|
||||||||||||
|
Definition at line 51 of file Vector4D.cc. |
|
||||||||||||
|
Definition at line 35 of file Vector4D.cc. |
|
||||||||||||
|
Definition at line 59 of file Vector4D.cc. |
|
||||||||||||
|
Definition at line 43 of file Vector4D.cc. |
|
||||||||||||
|
Definition at line 299 of file Vector4D.cc. |
|
||||||||||||
|
Definition at line 281 of file Vector4D.cc. |
|
||||||||||||
|
Definition at line 305 of file Vector4D.cc. |
|
|
Definition at line 250 of file Vector4D.cc. 00250 {
00251 T = t;
00252 return T;
00253 }
|
|
|
Definition at line 223 of file Vector4D.cc. 00223 {
00224 X = x;
00225 return X;
00226 }
|
|
|
Definition at line 232 of file Vector4D.cc. 00232 {
00233 Y = y;
00234 return Y;
00235 }
|
|
|
Definition at line 241 of file Vector4D.cc. 00241 {
00242 Z = z;
00243 return Z;
00244 }
|
1.2.11.1 written by Dimitri van Heesch,
© 1997-2001