#include <owl/dc.h>#include "maille.hpp"#include "vecteur.hpp"#include "vbdobj.hpp"Go to the source code of this file.
Compounds | |
| struct | BoiteLimite3D |
| class | CapteurVisuel3D |
| struct | Objet3D |
| class | Scene3D |
| struct | SphereLimite3D |
Functions | |
| DefType (Fenetre3D) DefType(BoiteLimite3D) DefType(SphereLimite3D) DefType(Objet3D) DefType(CapteurVisuel3D) DefType(Observateur3D) DefType(Scene3D) struct Fenetre3D | |
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Definition at line 22 of file Object3d.hpp. 00034 {
00035 Pixel _center,
00036 _halfsize;
00037
00038 Fenetre3D() : _center(0,0),_halfsize(0,0){ }
00039 Fenetre3D(int x, int y, int dx, int dy ) : _center(x,y),
00040 _halfsize(dx, dy){ }
00041 };
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1.2.11.1 written by Dimitri van Heesch,
© 1997-2001