#include <owl/dc.h>
#include "maille.hpp"
#include "vecteur.hpp"
#include "vbdobj.hpp"
Go to the source code of this file.
Compounds | |
struct | BoiteLimite3D |
class | CapteurVisuel3D |
struct | Objet3D |
class | Scene3D |
struct | SphereLimite3D |
Functions | |
DefType (Fenetre3D) DefType(BoiteLimite3D) DefType(SphereLimite3D) DefType(Objet3D) DefType(CapteurVisuel3D) DefType(Observateur3D) DefType(Scene3D) struct Fenetre3D |
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Definition at line 22 of file Object3d.hpp. 00034 { 00035 Pixel _center, 00036 _halfsize; 00037 00038 Fenetre3D() : _center(0,0),_halfsize(0,0){ } 00039 Fenetre3D(int x, int y, int dx, int dy ) : _center(x,y), 00040 _halfsize(dx, dy){ } 00041 }; |