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00054 #ifndef NUMBER
00055 #error "NUMBER is not defined !"
00056 #endif
00057
00058 #ifndef TYPE
00059 #error "TYPE is not defined !"
00060 #endif
00061
00062 #ifndef TYPE2
00063 #error "TYPE is not defined !"
00064 #endif
00065
00066
00067
00068 friend BOOL isEqualTo( const NUMBER& l, TYPE2 n ) {
00069 TYPE v = (TYPE)n;
00070 int temp = MathStateEqualTo[ (int)l.state ][ (int)verify(v) ];
00071 if ( temp < 2 ) return (BOOL)temp;
00072 return ( l.value == v );
00073 }
00074
00075 friend BOOL isLessThan( const NUMBER& l, TYPE2 n ) {
00076 TYPE v = (TYPE)n;
00077 int temp = MathStateLessThan[ (int)l.state ][ (int)verify(v) ];
00078 if ( temp < 2 ) return (BOOL)temp;
00079 return ( l.value < v );
00080 }
00081
00082 friend BOOL isBiggerThan( const NUMBER& l, TYPE2 n ) {
00083 TYPE v = (TYPE)n;
00084 int temp = MathStateBiggerThan[ (int)l.state ][ (int)verify(v) ];
00085 if ( temp < 2 ) return (BOOL)temp;
00086 return (l.value > v );
00087 }
00088
00089 inline friend BOOL operator==( const NUMBER& l, TYPE2 n ) {
00090 return isEqualTo( l, n );
00091 }
00092
00093 inline friend BOOL operator!=( const NUMBER& l, TYPE2 n ) {
00094 return !isEqualTo( l, n );
00095 }
00096
00097 inline friend BOOL operator<( const NUMBER& l, TYPE2 n ) {
00098 return isLessThan( l, n );
00099 }
00100
00101 inline friend BOOL operator<=( const NUMBER& l, TYPE2 n ) {
00102 return ( isLessThan( l, n ) || isEqualTo( l, n ) );
00103 }
00104
00105 inline friend BOOL operator>( const NUMBER& l, TYPE2 n ) {
00106 return isBiggerThan( l, n );
00107 }
00108
00109 inline friend BOOL operator>=( const NUMBER& l, TYPE2 n ) {
00110 return ( isBiggerThan( l, n ) || isEqualTo( l, n ) );
00111 }
00112
00113 inline friend BOOL operator==( TYPE2 n, const NUMBER& r ) {
00114 return isEqualTo( r, n );
00115 }
00116
00117 inline friend BOOL operator!=( TYPE2 n, const NUMBER& r ) {
00118 return !isEqualTo( r, n );
00119 }
00120
00121 inline friend BOOL operator<( TYPE2 n, const NUMBER& r ) {
00122 return isBiggerThan( r, n );
00123 }
00124
00125 inline friend BOOL operator<=( TYPE2 n, const NUMBER& r ) {
00126 return ( isBiggerThan( r, n ) || isEqualTo( r, n ) );
00127 }
00128
00129 inline friend BOOL operator>( TYPE2 n, const NUMBER& r ) {
00130 return isLessThan( r, n );
00131 }
00132
00133 inline friend BOOL operator>=( TYPE2 n, const NUMBER& r ) {
00134 return ( isLessThan( r, n ) || isEqualTo( r, n ) );
00135 }
00136
00137
00138 friend NUMBER add( const NUMBER& l, TYPE2 n ) {
00139 TYPE v = (TYPE)n;
00140 MathState s = MathStateAdd[ (int)l.state ][ (int)verify(v) ];
00141 return NUMBER( l.value + v, s );
00142 }
00143
00144 friend NUMBER sub( const NUMBER& l, TYPE2 n ) {
00145 TYPE v = (TYPE)n;
00146 MathState s = MathStateSub[ (int)l.state ][ (int)verify(v) ];
00147 return NUMBER( l.value - v, s );
00148 }
00149
00150 friend NUMBER sub( TYPE2 n, const NUMBER& r ) {
00151 TYPE v = (TYPE)n;
00152 MathState s = MathStateSub[ (int)verify(v) ][ (int)r.state ];
00153 return NUMBER( v - r.value, s );
00154 }
00155
00156 friend NUMBER mult( const NUMBER& l, TYPE2 n ) {
00157 TYPE v = (TYPE)n;
00158 MathState s = MathStateMult[ (int)l.state ][ (int)verify(v) ];
00159 return NUMBER( l.value * v, s );
00160 }
00161
00162 friend NUMBER div( const NUMBER& l, TYPE2 n ) {
00163 TYPE v = (TYPE)n;
00164 MathState s = MathStateDiv[ (int)l.state ][ (int)verify(v) ];
00165 if ( s != Valid ) return NUMBER( l.value, s );
00166 return NUMBER( l.value / v, s );
00167 }
00168
00169 friend NUMBER div( TYPE2 n, const NUMBER& r ) {
00170 TYPE v = (TYPE)n;
00171 MathState s = MathStateDiv[ (int)verify(v) ][ (int)r.state ];
00172 if ( s != Valid ) return NUMBER( v, s );
00173 return NUMBER( v / r.value, s );
00174 }
00175
00176 inline friend NUMBER operator+( TYPE2 n, const NUMBER& r ) {
00177 return add( r, n );
00178 }
00179
00180 inline friend NUMBER operator-( TYPE2 n, const NUMBER& r ) {
00181 return sub( n, r );
00182 }
00183
00184 inline friend NUMBER operator*( TYPE2 n, const NUMBER& r ) {
00185 return mult( r, n );
00186 }
00187
00188 inline friend NUMBER operator/( TYPE2 n, const NUMBER& r ) {
00189 return div( n, r );
00190 }
00191
00192
00193 inline friend NUMBER operator+( const NUMBER& l, TYPE2 n ) {
00194 return add( l, n );
00195 }
00196
00197 inline friend NUMBER operator-( const NUMBER& l, TYPE2 n ) {
00198 return sub( l, n );
00199 }
00200
00201 inline friend NUMBER operator*( const NUMBER& l, TYPE2 n ) {
00202 return mult( l, n );
00203 }
00204
00205 inline friend NUMBER operator/( const NUMBER& l, TYPE2 n ) {
00206 return div( l, n );
00207 }
00208
00209
00210 inline const NUMBER& operator=(TYPE2 n) {
00211 value = (TYPE)n;
00212 state = verify( value );
00213 return *this;
00214 }
00215
00216 inline operator TYPE2() const { return (TYPE2)value; }
00217
00218
00219
00220 #undef TYPE2